About QiZaJo
QiZaJo is a word guessing game with a twist: you choose which subset of the alphabet to play with. Pick a contiguous letter range (like A–J or Q–Z) and a word length, then guess the hidden word in 6 tries using only letters from that range.
How to Play
- Choose a letter range and word length from the game picker.
- Guess the hidden word in 6 tries using letters from your chosen subset.
- After each guess, tiles show how close you were.
Game Modes
The game picker has three tabs:
- All Letters — Full A–Z alphabet, choose a word length. The whole alphabet is in play.
- Limited Alphabet — Pre-calculated options grouped by word length. Within each group, browse forward (A→Z) and reverse (Z→A) ranges that have plenty of valid words.
- Choose Limits — Drag the handles to pick any contiguous letter range; valid word lengths with 200+ matching common words appear as selectable cards.
Today’s Puzzle
A new shared daily puzzle is available each day. Everyone plays the same word. Once you’ve completed the daily puzzle (won or lost) you can’t replay it — your result is shown instead of the play button. The puzzle advances to the next day only after the first player starts it.
All Letters Mode
Before starting a game you can toggle All Letters on. In this mode you can guess any valid English word — even words that use letters outside your chosen subset. This is useful for elimination: for example, guessing a word ending in s when s is not in your subset. Out-of-subset keys appear inverted (white background, outlined border) on the keyboard. Games played in All Letters mode show a green All Letters badge on your results; standard games show a gray Standard badge. All Letters games cannot be sent as friend challenges.
Keyboard
The on-screen keyboard defaults to QWERTY layout, showing only the letters in your subset (with gaps where other letters would be). Click the keyboard toggle button to switch to an Alphabetical layout showing all your letters in a single row. Your preference is remembered in your browser.
Pausing & Resuming Games
If you start a new game while one is in progress, your current game is paused. From the home screen, a “Paused Games” card appears whenever you have paused games. Click Resume a Game to see the list, review your progress so far, and pick up where you left off. Your guesses are preserved.
Friends
Create an account to add friends and compare results. Find friends by email or phone number from the Friends page. Once connected:
- Browse a friend’s completed games. If you’ve played the same word, both grids are shown side by side with the word revealed. If you haven’t played it yet, only their color tiles are shown — no letters, no word.
- Click Play this word to play the same word your friend played.
Challenges
You can challenge a friend to play one of your won games (standard mode, non-daily only). From a friend’s page, click Challenge [username] and pick a game you’ve won that you haven’t already sent them. Your friend then plays the exact same word you did.
A few rules keep challenges fair:
- You can only have one open challenge to a friend at a time.
- If the friend already sent you a pending challenge, you must play (win or lose) that challenge before you can send one back.
- If you win a challenge that was sent to you, you get one hour to send a return challenge. After that hour (or if you lost), either player can initiate a new challenge.
- Daily puzzle games and All Letters games cannot be sent as challenges.
Challenges are shown on your game history with a purple badge. On your own results you can see who challenged you; friends viewing your games only see the challenger name if it was them.
Credits & Licenses
Word frequency data derived from the wordfreq project:
https://github.com/rspeer/wordfreq
Data licensed under CC BY-SA 4.0.
wordfreq code copyright © Robyn Speer, licensed under Apache 2.0.
Word list derived from the ENABLE word list (Enhanced North American Benchmark LExicon), as updated by MagicOctopusUrn. Public domain.